
Brenda Laurel
Video game design and interactive media | Expanding games beyond traditional audiences
1 featured talk · 2 events1 with video

- 1 featured talk
- 2 events
- 4 co-speakers
About
Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming.
This profile was compiled from public conference data. Is this you? Make this page yours.
Talks1
1 with video
Featured Talk
Why not make video games for girls?
At TED in 1998, Brenda Laurel asks: Why are all the top-selling videogames aimed at little boys? She spent two years researching the world of girls (and shares amazing interviews and photos) to create a game that girls would love.
TED 1998🇨🇦VancouverFeb 1998
What events has Brenda spoken at?· 2 appearances · 2 events · 1998 to 2023
| Event | Year | Location |
|---|---|---|
| Interaction Design Conference (IxDA) | 2023 | |
| TED 1998 | 1998 | 🇨🇦Vancouver, Canada |
At a Glance
1
Talk
2
Events
28+
Years Speaking
Get in Touch
Save for Later
Is this you?
Claim this profile to edit your bio, add talks, and get verified.
Checking status...
Know a talk we're missing?
Similar Speakers
Related by topic and shared stages


