Brenda Laurel

Brenda Laurel

Video game design and interactive media | Expanding games beyond traditional audiences

1 featured talk · 2 events1 with video

About

Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming.

This profile was compiled from public conference data. Is this you? Make this page yours.

Talks1

1 with video
Featured Talk

Why not make video games for girls?

At TED in 1998, Brenda Laurel asks: Why are all the top-selling videogames aimed at little boys? She spent two years researching the world of girls (and shares amazing interviews and photos) to create a game that girls would love.

TED 1998🇨🇦VancouverFeb 1998
What events has Brenda spoken at?· 2 appearances · 2 events · 1998 to 2023
EventYearLocation
Interaction Design Conference (IxDA)2023
TED 19981998🇨🇦Vancouver, Canada

At a Glance

1
Talk
2
Events
28+
Years Speaking

Get in Touch

Save for Later

Is this you?

Claim this profile to edit your bio, add talks, and get verified.

Checking status...

Know a talk we're missing?

Brenda Laurel