
Brenda Laurel
Video game design and interactive media | Expanding games beyond traditional audiences
Has stood on these stages

About
Brenda Laurel has been part of several major revolutions in the way humans use computers: virtual reality, interactive narratives and some fresh approaches to gaming.
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Why not make video games for girls?
At TED in 1998, Brenda Laurel asks: Why are all the top-selling videogames aimed at little boys? She spent two years researching the world of girls (and shares amazing interviews and photos) to create a game that girls would love.
2 talks, 1998 to 2023
This is only what we could find published. Brenda has almost certainly done more.
Brenda Laurel at Interaction Design Conference (IxDA) 2023
What events has Brenda spoken at?
2 events · 1998 to 2023
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